Need advices for pvp setup.

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    • Need advices for pvp setup.

      Hello there.

      So recently I decided to start pvping again (Since quiting it in 4.5). Many things have changed, new manastones, creation points etc.

      My biggest issue now is base stats for general pvp (Not aiming at countering specific set/class) just general every day setup. What stats I should be aiming at (Attack, accuracy, crit, mAcc). Also how to destribute creation points wisely. what skills to +, what is worth/not worth using.

      My gear 75ap every piece atleast +11
      Weap Bygone +15 fused with 75ap
      Accessories in proccess of getting +5 75ap.

      Any help is appriciated, thank you.

      The post was edited 1 time, last by Ashurrr ().

    • You can't really progress in-game without pve, unless you spend 7k euros, but whatever.
      i use AP +0 cloth set as sorc, and it works way better than arena +5 i used before.
      If you can allow yourself augmenting - even AP +0 will be worthwhile.
      Bygone polearm + ap is meta now, go get it. If you want to be a smart one - have one +15 AP polearm stored till 5.8 and then bless it to 80 AP spear, which probably will start people to debate whether go double AP or bygone + ap(8% atk is an argument agaisnt extend).
      Accs - rune hero +0, swap to +5\6 in a process, then only to +5 AP. Antriksha is an option, but only if you get it below 100-150kk each, since in next patch it will be trashed.
      PvE stats3af269af9a5b23978995f22379064534.jpg
      For pvp - the more attack the merrier, about 4.3k accuracy and as much crit as possible(over 1.5k is good enough).
      Creation Points and Manastone efficiency - for socketing right amount of manastones.
      About CP for glads - use 60 power\50 acc, rest into HD skills, and piercing rupture to the +4-5. rest are kinda unimportant.
      - Just because you’re trash doesn’t mean you can’t do great things. It’s called garbage can, not garbage cannot.
    • Kelberas wrote:

      You can't really progress in-game without pve, unless you spend 7k euros, but whatever.
      i use AP +0 cloth set as sorc, and it works way better than arena +5 i used before.
      If you can allow yourself augmenting - even AP +0 will be worthwhile.
      Bygone polearm + ap is meta now, go get it. If you want to be a smart one - have one +15 AP polearm stored till 5.8 and then bless it to 80 AP spear, which probably will start people to debate whether go double AP or bygone + ap(8% atk is an argument agaisnt extend).
      Accs - rune hero +0, swap to +5\6 in a process, then only to +5 AP. Antriksha is an option, but only if you get it below 100-150kk each, since in next patch it will be trashed.
      PvE stats3af269af9a5b23978995f22379064534.jpg
      For pvp - the more attack the merrier, about 4.3k accuracy and as much crit as possible(over 1.5k is good enough).
      Creation Points and Manastone efficiency - for socketing right amount of manastones.
      About CP for glads - use 60 power\50 acc, rest into HD skills, and piercing rupture to the +4-5. rest are kinda unimportant.
      not great advice
    • Ashurrr wrote:

      My gear 75ap every piece atleast +11

      Weap Bygone +15 fused with 75ap
      Accessories in proccess of getting +5 75ap.
      Got bracelet +7 or higher and att/crit feather +6 or higher? If not focus on those.

      I would suggets 2 parts accuracy +8 or higher and the rest power +8 or higher (maybe 1 part attack 6 / crit 9 if you got the cash)

      1.9k atk - 4.6k accu - 1.5k crit Isn't too hard to achieve.. but that would be more an "overall" set.

      You can also go fullout power and some att 6 / crit 9 and get a lot more attack but you'll get massive damage but will block on gg clerics, having a few spare parts with accuracy will negate the block sets though :)


      As for CP. I max out Power and accu, earth form (5 min CD one) pvp att/def and surge + wild leap.. the rest you can pick and choose. for individual skills it doesn't matter much.


      Full MS set is also nice to have. Luminiel spear is good for that because it has really high stats and since it's 65 and tradable you only have to use 6 (with VR 100%'s) MS 50's
      Divine
    • Sebivine wrote:

      Ashurrr wrote:

      My gear 75ap every piece atleast +11

      Weap Bygone +15 fused with 75ap
      Accessories in proccess of getting +5 75ap.
      Got bracelet +7 or higher and att/crit feather +6 or higher? If not focus on those.
      I would suggets 2 parts accuracy +8 or higher and the rest power +8 or higher (maybe 1 part attack 6 / crit 9 if you got the cash)

      1.9k atk - 4.6k accu - 1.5k crit Isn't too hard to achieve.. but that would be more an "overall" set.

      You can also go fullout power and some att 6 / crit 9 and get a lot more attack but you'll get massive damage but will block on gg clerics, having a few spare parts with accuracy will negate the block sets though :)


      As for CP. I max out Power and accu, earth form (5 min CD one) pvp att/def and surge + wild leap.. the rest you can pick and choose. for individual skills it doesn't matter much.


      Full MS set is also nice to have. Luminiel spear is good for that because it has really high stats and since it's 65 and tradable you only have to use 6 (with VR 100%'s) MS 50's
      4.6k accu wont hit on any decent block gear
      1.5k crit is good for fighting formed targets but will have 0% crit rate on any SR gear
      stacking high daeva accuracy stones on attack/power gear is pointless

      need 3 sets as glad

      Attack - Reach as high power as you can using only high level stones i.e 8's or 9's then use attack crits, if you have 60 cp in accu youll still get 1450 crit or 1500 crit
      Accuracy - use full accu high daeva on weapon, +8 or higher and a mix of high daeva accu stones and crit 19/accu 14 on gear, will get you to 2.2 crit and 5.6k accu or so, thats a valuable set against both block AND strike resist,
      Msup - almost meaningless to have weapon with msup unless you get sword and shield(pref 65 antri shield for extra 96 msup) should only be switching to sword and shield when silence locked and rooted or when about to take a fear in the face, having the shield also increases pvp def

      CP;

      should focus on having max power and max accu at all times to make set switching effective during pvp. in 1 on 1 more valuable to switch 60 accuracy for 60 knowledge against mages as that gets you extra 400+ msup and you dont need the extra accu, will most likely still have good crit if you have crit on weapon

      Wild Leap, new WoS and zerk are essential for all cases, for group pvp its the following;

      pvp attack passive - yes
      pvp def passive - no
      gs resistance -no
      high daeva attrition- no unless you are fighting SM and your cleric isnt very capable

      normal skills worth enchanting for group pvp;

      body smash
      repeatable body smash
      fury absorption
      pressure wave

      ^ all of those as high as you can but always try to get repeatable body smash as high as you can even at the sacrifice of other skills points, best dmg upgrade comes from pressure wave however youll be focusing single targets in group pvp and you should try to make your stable single target dps as reliable as possible as aoe's are nowhere near as relevant as they used to be

      that's about it
    • Vespir wrote:

      Sebivine wrote:

      Ashurrr wrote:

      My gear 75ap every piece atleast +11

      Weap Bygone +15 fused with 75ap
      Accessories in proccess of getting +5 75ap.
      Got bracelet +7 or higher and att/crit feather +6 or higher? If not focus on those.I would suggets 2 parts accuracy +8 or higher and the rest power +8 or higher (maybe 1 part attack 6 / crit 9 if you got the cash)

      1.9k atk - 4.6k accu - 1.5k crit Isn't too hard to achieve.. but that would be more an "overall" set.

      You can also go fullout power and some att 6 / crit 9 and get a lot more attack but you'll get massive damage but will block on gg clerics, having a few spare parts with accuracy will negate the block sets though :)


      As for CP. I max out Power and accu, earth form (5 min CD one) pvp att/def and surge + wild leap.. the rest you can pick and choose. for individual skills it doesn't matter much.


      Full MS set is also nice to have. Luminiel spear is good for that because it has really high stats and since it's 65 and tradable you only have to use 6 (with VR 100%'s) MS 50's
      4.6k accu wont hit on any decent block gear1.5k crit is good for fighting formed targets but will have 0% crit rate on any SR gear
      stacking high daeva accuracy stones on attack/power gear is pointless

      need 3 sets as glad

      Attack - Reach as high power as you can using only high level stones i.e 8's or 9's then use attack crits, if you have 60 cp in accu youll still get 1450 crit or 1500 crit
      Accuracy - use full accu high daeva on weapon, +8 or higher and a mix of high daeva accu stones and crit 19/accu 14 on gear, will get you to 2.2 crit and 5.6k accu or so, thats a valuable set against both block AND strike resist,
      Msup - almost meaningless to have weapon with msup unless you get sword and shield(pref 65 antri shield for extra 96 msup) should only be switching to sword and shield when silence locked and rooted or when about to take a fear in the face, having the shield also increases pvp def

      CP;

      should focus on having max power and max accu at all times to make set switching effective during pvp. in 1 on 1 more valuable to switch 60 accuracy for 60 knowledge against mages as that gets you extra 400+ msup and you dont need the extra accu, will most likely still have good crit if you have crit on weapon

      Wild Leap, new WoS and zerk are essential for all cases, for group pvp its the following;

      pvp attack passive - yes
      pvp def passive - no
      gs resistance -no
      high daeva attrition- no unless you are fighting SM and your cleric isnt very capable

      normal skills worth enchanting for group pvp;

      body smash
      repeatable body smash
      fury absorption
      pressure wave

      ^ all of those as high as you can but always try to get repeatable body smash as high as you can even at the sacrifice of other skills points, best dmg upgrade comes from pressure wave however youll be focusing single targets in group pvp and you should try to make your stable single target dps as reliable as possible as aoe's are nowhere near as relevant as they used to be

      that's about it
      Thanks, that helped alot.