Game crashes after server selection

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    • Game crashes after server selection

      Hello,
      downloaded the game from steam, the whole 25gb.
      Checked the files, ran the game, selected the server and it crashes every time regardless of server choice.

      Is anyone familiar with this kind of problem?
    • Tried that. That's the crash log






      User Name : RGltYQ==
      Version of Editor.exe(64Bit_Client) : 0.0.0.0
      Version of CrySystem.dll(64Bit_Client) : 5617.302.1102.12318
      Engine : MRT_Client
      GameState : 13
      LoadSlot State:0, Num:50
      Entity Count(char/user) : 0/0
      NCode : -7200
      Crash Info : Shaders/Cache/CGPShaders/CGRCAion_SystemUIBlurSingle$D3D9_PS20$NoFog$MRTD.cgps
      [(6844 :MultiThread) 2017/12/09 09:58:52]: =======================
      an Integer Overflow in module LavasoftTcpService64.dll at 0033:000000004E8D8902.
      exception handler called in the AION Server.
      start at 2017/12/9 09:57:45
      Error occurred at 12/9/2017 09:58:54.
      C:\Program Files (x86)\Gameforge\AION Free-to-Play\bin64\aion.bin
      8 processor(s), type 8664.
      ClientLaunchedCount : 1

      -------------------Start-of-MemInfo----------------------------------------
      Total Allocated Memory: 279746 KB, (CRT+PAGES) 714370 KB
      CRT Allocated Memory: 204162 KB
      Cache Allocated Memory: 75584 KB
      Pages Allocated Memory: 510208 KB (Free:428544 KB / Wasted:6079 KB)
      Free mem dist: 0(1K) 25(10K) 281(100K) 36(1M) 40(10M) 19(100M) 4(200M) 0(300M) 0(500M) 1(1G) tick:63
      -------------------Start-of-SystemInfo-------------------------------------
      [OS] Windows 10 Home 64-bit (6.2, Build 9200) (16299.rs3_release.170928-1534)
      [DirectX] DirectX 12
      [Processor] Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (8 CPUs), ~2.6GHz
      [Display0Vender] NVIDIA GeForce GTX 960M
      [Display0Memory] 8249
      [Display0driver_info] nvd3dumx.dll 21.21.13.7654
      [Display0Shader] vs:(3.0) ps:(3.0)
      [Sound0Desc] Speakers (Realtek High Definition Audio)
      [Sound0HardwareID] HDAUDIO\FUNC_01&VEN_10EC&DEV_0235&SUBSYS_17AA3826&REV_1000
      [Sound1Desc] LED MONITOR (Intel(R) Display Audio)
      [Sound1HardwareID] HDAUDIO\FUNC_01&VEN_8086&DEV_2809&SUBSYS_80860101&REV_1000
      -------------------Start-of-DisplayInfo------------------------------------
      [E1]<pak_cache> 3
      [E2]<brush> 15 <vege> 0 <stat> 57 <char> 17 <Anim> 0 / 0
      [E3]<entContext> 0 / 0 <sound> 13 (11)
      [E4]<envColor> 0 <LM> 0
      [E5]<prtRes> 31 <prtEff> 0 <fxcEff> 0 <decal> 0 <etc> 2459
      -------------------End-of-DisplayInfo--------------------------------------
      -------------------Start-of-RDisplayInfo----------------------------------------
      RL:0, [OF:70000000, OF2:0, PF:2000, PF2:0], [RNV:0, RNI:0], [EV:0]
      P 0 0 0
      DynVB : 854, 4096 - 0, 0
      D2DImage: $dialog
      : 746 466 428 148, 3967, 0 100 100 0, 0, 100
      -------------------End-of-RDisplayInfo----------------------------------------
      Thread[0] cgxvqtsu$$$($???? ???? ????
      566 4294967295 4294967295 0 0 0 0 0 0

      Registers:
      RAX=0000000000000001 CS=0033 RIP=000000004E8D8902 EFLGS=00010246
      RBX=0000000000000000 SS=002b RSP=0000000079DEEF90 RBP=0000000000000000
      RCX=00000000000040AC DS=002b RSI=0000000000000000 FS=0053
      RDX=0000000000000001 ES=002b RDI=000000006EAB5350 GS=002b
      Bytes at CS:RIP:
      f6 ff 25 00 00 00 00 b3 fb 56 73 fd 7f 00 00 af
      Stack dump:

      The post was edited 2 times, last by inflames66676 ().

    • Click wrote:

      Delete \bin32 and \bin64 folder in your client files, start the launcher, click on file check bottom left and try run it again once it’s done ✅


      Tried that, still crashed.
      Here's the log




      User Name : RGltYQ==
      Version of Editor.exe(64Bit_Client) : 0.0.0.0
      Version of CrySystem.dll(64Bit_Client) : 5617.302.1102.12318
      Engine : MRT_Client
      GameState : 13
      LoadSlot State:0, Num:50
      Entity Count(char/user) : 0/0
      NCode : -7200
      Crash Info : Shaders/Cache/CGPShaders/CGRCAion_SystemUIBlurSingle$D3D9_PS20$NoFog$MRTD.cgps
      [(1356 :MultiThread) 2017/12/09 10:29:45]: =======================
      an Integer Overflow in module LavasoftTcpService64.dll at 0033:0000000002628902.
      exception handler called in the AION Server.
      start at 2017/12/9 10:25:36
      Error occurred at 12/9/2017 10:29:46.
      C:\Program Files (x86)\Gameforge\AION Free-to-Play\bin64\aion.bin
      8 processor(s), type 8664.
      ClientLaunchedCount : 1

      -------------------Start-of-MemInfo----------------------------------------
      Total Allocated Memory: 286138 KB, (CRT+PAGES) 717450 KB
      CRT Allocated Memory: 207242 KB
      Cache Allocated Memory: 78895 KB
      Pages Allocated Memory: 510208 KB (Free:424960 KB / Wasted:6352 KB)
      Free mem dist: 0(1K) 23(10K) 279(100K) 36(1M) 43(10M) 21(100M) 4(200M) 0(300M) 0(500M) 1(1G) tick:62
      -------------------Start-of-SystemInfo-------------------------------------
      [OS] Windows 10 Home 64-bit (6.2, Build 9200) (16299.rs3_release.170928-1534)
      [DirectX] DirectX 12
      [Processor] Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (8 CPUs), ~2.6GHz
      [Display0Vender] NVIDIA GeForce GTX 960M
      [Display0Memory] 8249
      [Display0driver_info] nvd3dumx.dll 21.21.13.7654
      [Display0Shader] vs:(3.0) ps:(3.0)
      [Sound0Desc] Speakers (Realtek High Definition Audio)
      [Sound0HardwareID] HDAUDIO\FUNC_01&VEN_10EC&DEV_0235&SUBSYS_17AA3826&REV_1000
      [Sound1Desc] LED MONITOR (Intel(R) Display Audio)
      [Sound1HardwareID] HDAUDIO\FUNC_01&VEN_8086&DEV_2809&SUBSYS_80860101&REV_1000
      -------------------Start-of-DisplayInfo------------------------------------
      [E1]<pak_cache> 4
      [E2]<brush> 15 <vege> 0 <stat> 57 <char> 17 <Anim> 0 / 0
      [E3]<entContext> 0 / 0 <sound> 11 (11)
      [E4]<envColor> 0 <LM> 0
      [E5]<prtRes> 31 <prtEff> 0 <fxcEff> 0 <decal> 0 <etc> 2459
      -------------------End-of-DisplayInfo--------------------------------------
      -------------------Start-of-RDisplayInfo----------------------------------------
      RL:0, [OF:70000000, OF2:0, PF:2000, PF2:0], [RNV:0, RNI:0], [EV:0]
      P 0 0 0
      DynVB : 1756, 4096 - 0, 0
      D2DImage: textures/ui/v5_loginstage
      : 32 1001 56 57, 4480, 88 17 93 12, 0, 100
      -------------------End-of-RDisplayInfo----------------------------------------
      Thread[0] cgxvqtsu$$$($???? ???? ????
      566 4294967295 4294967295 0 0 0 0 0 0

      Registers:
      RAX=0000000000000001 CS=0033 RIP=0000000002628902 EFLGS=00010246
      RBX=0000000000000000 SS=002b RSP=0000000066FFEF90 RBP=0000000000000000
      RCX=00000000000040DC DS=002b RSI=0000000000000000 FS=0053
      RDX=0000000000000001 ES=002b RDI=0000000057E8B070 GS=002b
      Bytes at CS:RIP:
      f6 ff 25 00 00 00 00 b3 fb 56 73 fd 7f 00 00 af