MXM is a victim of bad planning. You can't develop a game when there are too many competitive mobas on the market, most popular of them being complete f2p, and also start with zero marketing.
I don't get it, I don't what I'm supposed to see or what is your link trying to prove. What I was trying to say, ignoring one of the petitions, is that their Aion population is not that big but from the total number of players, over 2k signed that petition. That's quite a huge number for an old game like Aion. Also, if you want better statistics, use the website gametrics.com. There was also another one but I can't remember right now.
As for 6.0, lets not forget that a lot of players came back to see how the game is, not because the game is better, which probably is for some. From the point of view of a regular player, or lets say a f2p player, I see that 6.0 is plain worse. They are going on the road as they did in their other games, keeping the whales and pushing the others further away from the game. At least this is how I see 6.x. Until 6.0 Aion was doing worse than other of their games, check NC graph for Q4 from 2017. With increasing p2w it should go higher now. It also doesn't matter for them if they give us good content or ignore us, their mobile games earn like 30 times more than Aion, they really don't care.
iduk wrote:
Their population and the top played gamed in KR is prooving the opposite: gamemeca.com/popup/ranking.php?scode=Ofailboat wrote:
It's the opposite. There are thousands of complains about Aion and NC, there were like 2 online petitions for that. All happened after 6.0. Koreans complain that the only way to progress in NC games is by paying.
One of the linked petition is more about the general fact of monetaisation of their games and I never would deny the fact that this is their goal, but 6.0 is doing much better than 5.8 right now. We will see how it will perform in EU. We are a littebit different and GF has still a higher amount of players than KR with 5.8. I bet many of the signers are old players who started again in 6.0 and got frustrated very fast and the majority isn't playing anymore. Also a change in this direction, if the petitions will end in something good, will be good for us too (content wise).
As for 6.0, lets not forget that a lot of players came back to see how the game is, not because the game is better, which probably is for some. From the point of view of a regular player, or lets say a f2p player, I see that 6.0 is plain worse. They are going on the road as they did in their other games, keeping the whales and pushing the others further away from the game. At least this is how I see 6.x. Until 6.0 Aion was doing worse than other of their games, check NC graph for Q4 from 2017. With increasing p2w it should go higher now. It also doesn't matter for them if they give us good content or ignore us, their mobile games earn like 30 times more than Aion, they really don't care.