Chanter 6.0 changes

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    • There are some mistakes from what I see.

      The 2 new skills at the top are actually upgraded Inescapable Judgement, Infrenal Blaze becomes a 100% stun with a 1m CD.
      Parrying Strike and Numbing Blow are now ranged at 15m(I honestly doubt this though).
      Protection Zone is no longer a group skill.
      Annihilation/Burst stays a 1m CD
      Soul Lock still exists and is no longer conditional.
      Also Soul Crush might still exist (aion.mouseclic.com/wiki/skill/1898)
    • menaq wrote:

      There are some mistakes from what I see.

      The 2 new skills at the top are actually upgraded Inescapable Judgement, Infrenal Blaze becomes a 100% stun with a 1m CD.
      Parrying Strike and Numbing Blow are now ranged at 15m(I honestly doubt this though).
      Protection Zone is no longer a group skill.
      Annihilation/Burst stays a 1m CD
      Soul Lock still exists and is no longer conditional.
      Also Soul Crush might still exist (aion.mouseclic.com/wiki/skill/1898)


      Aninihilation description fixed.
      Comments for mentioned skills updated (excluding soul crush)
    • Another notable changes:

      Resonant Strike is now Repeatable 2x
      Meteor Strike is also Repeatable 2x

      Leaping Flash now causes Stumble on the target
      If you check both translations you will see:

      5.8:
      기를 모아 강하게 내려쳐 의 물리 타격을 줍니다.
      Charges up a powerful downward attack to inflict physical damage on a target.

      6.0:
      기를 모아 강하게 내려쳐 의 물리 타격을 주고 넘어짐 상태로 만듭니다
      Charges up a powerful downward attack to inflict physical damage on a target, and make it fall

      By the way, I still can't confirm if Soul Crush was deleted or not. I really hope it wasn't
    • thalico wrote:

      Another notable changes:

      Resonant Strike is now Repeatable 2x
      Meteor Strike is also Repeatable 2x

      Leaping Flash now causes Stumble on the target
      If you check both translations you will see:

      5.8:
      기를 모아 강하게 내려쳐 의 물리 타격을 줍니다.
      Charges up a powerful downward attack to inflict physical damage on a target.

      6.0:
      기를 모아 강하게 내려쳐 의 물리 타격을 주고 넘어짐 상태로 만듭니다
      Charges up a powerful downward attack to inflict physical damage on a target, and make it fall

      By the way, I still can't confirm if Soul Crush was deleted or not. I really hope it wasn't

      I've checked leaping flash but skill effect doesn't say anything about stumble are you sure about it?
      Meteor strike and resonant strike updated
    • Avanill wrote:

      thalico wrote:

      Another notable changes:

      Resonant Strike is now Repeatable 2x
      Meteor Strike is also Repeatable 2x

      Leaping Flash now causes Stumble on the target
      If you check both translations you will see:

      5.8:
      기를 모아 강하게 내려쳐 의 물리 타격을 줍니다.
      Charges up a powerful downward attack to inflict physical damage on a target.

      6.0:
      기를 모아 강하게 내려쳐 의 물리 타격을 주고 넘어짐 상태로 만듭니다
      Charges up a powerful downward attack to inflict physical damage on a target, and make it fall

      By the way, I still can't confirm if Soul Crush was deleted or not. I really hope it wasn't
      I've checked leaping flash but skill effect doesn't say anything about stumble are you sure about it?
      Meteor strike and resonant strike updated
      Well, the skill details don't shows Stumble effect but the tooltip was surely changed after 6.0
      It says (literally) "Put the enemie in the jam status" or "in the fall status" wich means stumble

      Lets wait and see. 6.0 is here
    • thalico wrote:

      Another notable changes:

      Resonant Strike is now Repeatable 2x
      Meteor Strike is also Repeatable 2x

      Leaping Flash now causes Stumble on the target
      If you check both translations you will see:

      5.8:
      기를 모아 강하게 내려쳐 의 물리 타격을 줍니다.
      Charges up a powerful downward attack to inflict physical damage on a target.

      6.0:
      기를 모아 강하게 내려쳐 의 물리 타격을 주고 넘어짐 상태로 만듭니다
      Charges up a powerful downward attack to inflict physical damage on a target, and make it fall

      By the way, I still can't confirm if Soul Crush was deleted or not. I really hope it wasn't
      i was on the korea server so i can tell u:
      Resonant Strike is now Repeatable 2x TRUE
      Meteor Strike is also Repeatable 2x NOT TRUE
      Soul Crush was deleted or not. IT's DELETED ):

      Seismic Crash and Resonance Haze is a chain from Chain Strike
      u can use Mountain crush AND Resonant Strike while RUNNING
      Parrying Strike and Numbling blow 15m RANGE

      u will still get infernal blaze but as soon as u get Inescapable Judgment it will be replaced.
    • xaiii wrote:

      thalico wrote:

      Another notable changes:

      Resonant Strike is now Repeatable 2x
      Meteor Strike is also Repeatable 2x

      Leaping Flash now causes Stumble on the target
      If you check both translations you will see:

      5.8:
      기를 모아 강하게 내려쳐 의 물리 타격을 줍니다.
      Charges up a powerful downward attack to inflict physical damage on a target.

      6.0:
      기를 모아 강하게 내려쳐 의 물리 타격을 주고 넘어짐 상태로 만듭니다
      Charges up a powerful downward attack to inflict physical damage on a target, and make it fall

      By the way, I still can't confirm if Soul Crush was deleted or not. I really hope it wasn't
      i was on the korea server so i can tell u:Resonant Strike is now Repeatable 2x TRUE
      Meteor Strike is also Repeatable 2x NOT TRUE
      Soul Crush was deleted or not. IT's DELETED ):

      Seismic Crash and Resonance Haze is a chain from Chain Strike
      u can use Mountain crush AND Resonant Strike while RUNNING
      Parrying Strike and Numbling blow 15m RANGE

      u will still get infernal blaze but as soon as u get Inescapable Judgment it will be replaced.

      Can you confirm if Leaping Flash causes stumble?

      Rym wrote:

      Attack speed reduction from Hallowed Strike (?) and Promise of Earth (Guaranteed) has been nerfed from 50% to 20%.
      Only PoE reduces 20%
      Hallowed reduces 40%