Even if the Luna Nerf was 2 months in planning, it still was way faster than anything benefiting players.yeah it looks like that working process can be improved, but gameforge only publishes this game in europe -> aka they probably don't have a choice other than sending to NCsoft and waiting for a working fix. meaning if they speed it up = might be a buggy fix that can possible result in big bug abusing. so persoanlly i prefer longer waiting for good fixes.it's one thing to want something or to say it should be faster, but the fact is that this is the chain of operations, and players get annoyed by it, but i'm pretty sure the company whose losing money due to bugs/bad game features while waiting for fix is more annoyedThe matter with problems in AION is the time GF/NCSoft takes themself to do something.
As best example "Luna" it dropped "too good" - nerf within 1 week.
Something bugs/ something benefits players - we have to evaluate, analyze, send it to NC, wait for a reply, request a change, have to test it, have to send it again to NC, NC programs it, NC sends it back - OH we already have the next update and all the stuff is obsolete.
The working process should be fixed. Atleast thats the POV from me.
also the same with luna, you say nerfed within 1 week but it took like 2 months to nerf (prolly had to have conversation with ncsoft)
Gameforge was loosing money so they probly built up more pressure that they need a fix.
But that will remain a mystery forever, as Gameforge follows, like with EVERYTHING, the zero Information policy.
Transparency, a forbidden word within the GF Ranks concerning the community.But lets stop, we are going kinda far offtopic.