Can someone explain to me how do PVP and PVE stats work in 6.2 ? Is it additive to physical/magical attack or it works in a different way ?
Let's say FOR EXAMPLE: weapon has 3k physical attack and 500 PVP attack and character has 10k physical attack overall. Does the weapon count as having 3.5k physical attack and 0 PVP attack when fighting players ? And does the character overall physical attack become 10.5k when fighting player ?
I'm asking this because i can't understand which weapon will do more PVP damage. An Ancient Weapon +15 with 3502 physical attack and 372 PVP attack or a Legendary Weapon +0 with 3958 physical attack and 152 PVP attack ??
Let's say FOR EXAMPLE: weapon has 3k physical attack and 500 PVP attack and character has 10k physical attack overall. Does the weapon count as having 3.5k physical attack and 0 PVP attack when fighting players ? And does the character overall physical attack become 10.5k when fighting player ?
I'm asking this because i can't understand which weapon will do more PVP damage. An Ancient Weapon +15 with 3502 physical attack and 372 PVP attack or a Legendary Weapon +0 with 3958 physical attack and 152 PVP attack ??