If NCSoft were to release new subclasses per each existing class

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    • If NCSoft were to release new subclasses per each existing class

      If Aion were to have new classes for the future patches, what would you like to see?
      I've imagined quite a few classes for the game.


      Paladin - A plate-wearing Warrior subclass that uses a sword and a shield. It can use it skills while also on a mount.

      Tamer - A leather-wearing Scout subclass that can wield a bow and arror or a dagger much like an Assassin, accompanied by a "pet" that can deal damage on the enemy.

      Wizard - A cloth-wearing Mage subclass who uses a wand to cast ranged spells on their enemies.

      Shaman - A cloth-wearing Priest subclass that uses a book to perform incantations and deal magical melee and magical ranged damage on the enemies.

      Saboteur - A leather-wearing Engineer subclass who is an expert in making handbombs that deal physical AoE damage on the enemies.

      Martial Artist - A cloth-wearing Artist subclass who uses hand-to-hand combat to inflict physical damages on the enemies.

      Hypnotist - A cloth-wearing Artist subclass who is a master of the minds, using mental abilities to control its enemies and deal both physical and magical attacks.


      What do you guys think? Do you have any other ideas? Let your imagination run wild :)
      Nexus: Zach (Asmodian Cleric) 2012-2014
      Spatalos: Maurine (Elyos Gunner) 2014-2015
      Telemachus --> Deyla: Finland (Asmodian Cleric) 2015-2016
      Grendal --> Antriksha: Cersei (Asmodian Bard) 2017-2018
      Nergal: Max (Elyos Cleric) 2018-Present
    • "Whale" - wears everything, range AoE DPS that dual wields credit cards. Damage per hit depending on amount of money spent in last month with rate 1€ = 1 dmg. Best friend of Shugos, after server restart gets 0.0001% Kinah of all weekly sales on Broker. Dodges bans and kicks from alliances/groups.
      "Nie ma ludzi idealnie dobrych, ale ja jestem idealnie zły."
      ~2010
    • JXRaiv wrote:

      Whale" - wears everything, range AoE DPS that dual wields credit cards. Damage per hit depending on amount of money spent in last month with rate 1€ = 1 dmg. Best friend of Shugos, after server restart gets 0.0001% Kinah of all weekly sales on Broker. Dodges bans and kicks from alliances/groups.
      This is the best! : D : D : D
      Not my circus, not my monkeys
    • Z|A|C|H wrote:

      If Aion were to have new classes for the future patches, what would you like to see?
      I've imagined quite a few classes for the game.


      Paladin - A plate-wearing Warrior subclass that uses a sword and a shield. It can use it skills while also on a mount.

      Tamer - A leather-wearing Scout subclass that can wield a bow and arror or a dagger much like an Assassin, accompanied by a "pet" that can deal damage on the enemy.

      Wizard - A cloth-wearing Mage subclass who uses a wand to cast ranged spells on their enemies.

      Shaman - A cloth-wearing Priest subclass that uses a book to perform incantations and deal magical melee and magical ranged damage on the enemies.

      Saboteur - A leather-wearing Engineer subclass who is an expert in making handbombs that deal physical AoE damage on the enemies.

      Martial Artist - A cloth-wearing Artist subclass who uses hand-to-hand combat to inflict physical damages on the enemies.

      Hypnotist - A cloth-wearing Artist subclass who is a master of the minds, using mental abilities to control its enemies and deal both physical and magical attacks.


      What do you guys think? Do you have any other ideas? Let your imagination run wild :)

      The only logical classes that can fit into Aion are...:

      Golemancer - Artist Class who will be able to use aether and ancient jotun technology to create mini golem army.

      and Necromancer - Meslamtaeda is the Dragonlord of Fear and Death and is likely to appear in patch 7.0. They have been referred to already in the latest patch storyline so having a class that can use those abilities would make sense, with skills to aborb health plus minions (yes guildwars lol)


      It would have been nicer to have specialisms to make players even more different from each other...this was tried with the elemental forms, it started with different elemental damage from weapons but never took off.
    • I think we could use a troll class... makes a lot of noise with every hit he does. I think it would be a perfect fit for some of us :thumbsup: