Rym wrote:
Actually no she is just a big figure in the Stella Industries that will help you.

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Rym wrote:
Actually no she is just a big figure in the Stella Industries that will help you.
[NICK]zorach wrote:
Yeah, they even totally ignored her special existence status of being born with the "Mark of Aion" on her forehead.Wolx wrote:
Ereshkigal's part started okay but then another relic out of nowhere and they just rushed her out
I really hope that they bring Ereshkigal back later somehow (not as an enemy, but as an NPC), when we finally face Fregion. Because i really want her 'Mark of Aion' to have some role in the story.
As per whats been posted in the forums yet (all unconfirmed though), its either- a Magic Plate class that does physical damage, ORlovely wrote:
sooo this super new class will be cloth/chain/leather or plate?![]()
- a Physical Cloth class
Atleast, its confirmed to be a Physical Skills using class (based on its skills list).
Galeas wrote:
We can't. Getting 6.2 directly was not something we decided. 6.2 was delivered for all overseas regions as a whole package with 6.0 included. As to "skip" 6.5 and go to 7.0 it would mean no update for a very long time as we will anyway not have 7.0 before a long time. So yes, we just can't choose to "skip" patches on our own.
Sophisticated wrote:
We need pre 4.7 patch not another garbage patch that fixes a broken patch with another broken patch
Rym wrote:
Unfortunately we won't see the new class until late 2019, probably close to 2020 here in EU.
Having it released faster would sure be good but not something GameForge is too excited about I guess.
DarkWolf wrote:
I think a publisher is always happy to release new content, so it may attract new players/customers.
But, then again, who knows what mechanics lie underneath the legal accord between the two parties (ncsoft and gameforge).
Xuemi wrote:
it's worth to wait![]()
failboat wrote:
usually gf and sometimes ncwest tell people when they received the files for localization from ncsoft. it is usually a few months after their release in korea. so a few months of nothing happening because korea is preparing the files. and those localization files are not the game files, just what it need changed, like voices, translation and what else is there. then the files go back to korea, they make separate builds of for overseas territories, they test them a little, they apply patches if needed, they ship them back for testing. it's no surprise these processes take so long and the amount of work can be big. then here it comes john doe on forum saying that they translated skills in a day and asking everyone, what the heck is taking gf so long to bring the game when it's so simple? i'd dare them to work in any software company. and to mention here that here gf is only a publisher that has to deal with a software company.DarkWolf wrote:
I think a publisher is always happy to release new content, so it may attract new players/customers.
But, then again, who knows what mechanics lie underneath the legal accord between the two parties (ncsoft and gameforge).
Rym wrote:
The Painter was received by the community in KR in a good way.
They like all this puke stuff.
Rym wrote:
The Painter was received by the community in KR in a good way.
They like all this cute stuff.