Krykry wrote:
Do someone know something about the PVP crafted? I bought this set because i have no time for blessing the garrison set, so i guess i will buy the set again…..![]()
Pinned 7.0 First info
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Yes but i have no time for bless the garrison set. I tried in this patch but the % is too low to make all ancient +15 ( imho ) and i don't know how to drop the legendary stone for a better up. I get legendary stone only from the siege so is impossibile for me gather 100 or 200 stones for do a +15 legendary set. T_T For that i bought legendary craft set and i guess i'll do the same in 7.0. Aion is not a totally game for who have few times..but i like it and i do the possible for me....
Anyway Ty for the answered me. -
Krykry wrote:
Yes but i have no time for bless the garrison set. I tried in this patch but the % is too low to make all ancient +15 ( imho ) and i don't know how to drop the legendary stone for a better up. I get legendary stone only from the siege so is impossibile for me gather 100 or 200 stones for do a +15 legendary set. T_T For that i bought legendary craft set and i guess i'll do the same in 7.0. Aion is not a totally game for who have few times..but i like it and i do the possible for me....
Anyway Ty for the answered me.
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Konstantinos wrote:
Aion 6.5 is fine for ++ this armor because it has more% and the stones are easier
Sorry for my english =( -
i add some modifiation of class for cleric you have this
- Generosity -> Added an effect that reduces the magic attack by 400
- Splendour of Recovery -> No longer adds a care on time
-Ripple purification -> Added a healing effect on time: 1383 HP every 2 seconds for 14 seconds.
- Word of Destruction -> No longer reduces the healing effects on the target. No longer consumes DP. New CD: 2 minutes.
- sacrifical power -> Number Adjustment: Magic Attack ==> 1000, Lost healing boost ==> 1000. Added 1000 Crit. Magic.
- salvation -> The skill has been reset. DP 2000.
- saving grace -> No more healing. New effect: Increases Magic and Physical Defense by 500 for 30s.
- Enfeebling Burst -> Don't do any more damage. Reduces the target's physical and magical attack by 500 for 30s.
source:board.fr.aion.gameforge.com/in…?postID=368833#post368833The post was edited 5 times, last by Xanoa ().
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for chanter you have this
- word of insipiration -> The skill no longer affects the group, only the person who use the skill. reduces physical attack, accuracy, physical crit. and healing boost by 500.
- safer ward -> Mana cost removed. Requires 2000 DP. The shield lasts 20s and increases the healing boost by 500.
- magic of incitement -> Does not give any more magic stat. Increases the phy. atk., prec. and crit. by 500.
- stamina restoration -> Restore 6081 HPs and 6081 PMs and for 10s, increases the care improvement by 300.
- Roaring wind bludgeon -> CDs goes from 2m to 30s.
- blast spell-> New effect: Reduces phy. and mag. defense by 500 for 15s.
- Divine Curtain -> Removal of the treatment over time. CDs goes from 2m to 1m30. Damage blocking capacity increased to 30,000.
- Healing Conduit -> Care per move from 81 to 500.
- word of wind -> DP cost removed.
- Numbing Blow -> Base damage increased by 100%.
source:board.fr.aion.gameforge.com/in…?postID=368835#post368835The post was edited 6 times, last by Xanoa ().
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Wtf are those changes
what do you mean by amelioration? -
Wixi wrote:
Wtf are those changes
what do you mean by amelioration?
i think you speak about sacrifical power? -
Yes sacrificial power. -1000 healing boost? wtf are they smoking
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How is the new gear going to be available? If I remember I read somewhere on these posts that the current gear won't be obtainable anymore, so I assume that people will jump straight to this new gear? Is it gonna a Yellow > Purple > Red version of the new gear, or just straight up the best version?
I haven't played 6.2 nor will I, but if something changes in 7.0 on how items are acquired and reduced RNG then I might play again. -
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Alibi wrote:
@Xanoa other classes changed or just cleric/chanter?
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Xanoa wrote:
for chanter you have this
- word of insipiration -> The skill no longer affects the group, only the person who use the skill(not sure for this). Increases physical attack, accuracy, physical crit. and care improvement by 500.
- safer ward -> Mana cost removed. Requires 2000 DP. The shield lasts 20s and increases the healing boost by 500.
- magic of incitement -> Does not give any more magic stat. Increases the phy. atk., prec. and crit. by 500.
- stamina restoration -> Restore 6081 HPs and 6081 PMs and for 10s, increases the care improvement by 300.
- Roaring wind bludgeon -> CDs goes from 2m to 30s.
- blast spell-> New effect: Reduces phy. and mag. defense by 500 for 15s.
- Divine Curtain -> Removal of the treatment over time. CDs goes from 2m to 1m30. Damage blocking capacity increased to 30,000.
- Healing Conduit -> Care per move from 81 to 500.
- word of wind -> DP cost removed.
- Numbing Blow -> Base damage increased by 100%.
source:board.fr.aion.gameforge.com/in…?postID=368835#post368835
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Kuroiz wrote:
Is this change for 7.0 ? do you have any info on temp/gunner ? ty
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Xanoa wrote:
for chanter you have this
- word of insipiration -> The skill no longer affects the group, only the person who use the skill(not sure for this). Increases physical attack, accuracy,
source:board.fr.aion.gameforge.com/in…?postID=368835#post368835
aionpowerbook.com/powerbook/Skill/1579 -
the problem is we don't have patch note complet.
we need just see 7.0 is correct or not (wednesday).
so wait wednesday for other class and for confirmation because there may be some changes in the meantimeThe post was edited 1 time, last by Xanoa ().
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im not sure but i think by_sid miss some ost
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Xanoa wrote:
i add some modifiation of class for cleric you have this
- Generosity -> Added an effect that reduces the magic attack by 400
- Splendour of Recovery -> No longer adds a care on time
-Ripple purification -> Added a healing effect on time: 1383 HP every 2 seconds for 14 seconds.
- Word of Destruction -> No longer reduces the healing effects on the target. No longer consumes DP. New CD: 2 minutes.
- sacrifical power -> Number Adjustment: Magic Attack ==> 1000, Lost healing boost ==> 1000. Added 1000 Crit. Magic.
- salvation -> The skill has been reset. DP 2000.
- saving grace -> No more healing. New effect: Increases Magic and Physical Defense by 500 for 30s.
- Enfeebling Burst -> Don't do any more damage. Reduces the target's physical and magical attack by 500 for 30s.
source:board.fr.aion.gameforge.com/in…?postID=368833#post368833
#unlucky
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