Gear always became useless every patch.
The difference being the time to get the best gear at the moment is... extremely bad, can't say how p2w since I haven't played 6.2. But it's very slow.
While before.. the new gear was relatively simple, you could save AP and Medals for the next patch, and exchange old medals with new ones ( at a very poor rate ) and then just buy the gear, enchant it to a functional level +10 was fine and you were done, you could compete with anyone on almost equal footing
I'd say something has to change for Aion to become even remotely appealing, because currently who wants to spend 1 year catching up.
on forum na
Platinum cubics added maybe?
Yep. Cubics with purple trim
New skins for the proc versions if someone would post it later
Manastone crafting is added
With the new coin from quests, you can buy a scroll to upgrade your enchantment stones..
3 ancients for 1 legendary
5 legendary for 1 ultimate
For both pvp and pve stones
new gear pve Raid (Extendable)
Legendary Dumah Set
Ultimate Dumah Set
Ancient Strong Fighter's Set
Legendary Silent Blackfeather Set
Ultimate Silent Blackfeather Set
Ancient Pros' Set
Ancient Noble Pros' Set
Legendary Pros' Set
Legendary Noble Pros' Set
Ultimate Pros' Set
Ultimate Noble Pros' Set
gear of Stella Research Laboratory:
Ancient Merciless Intruder's Set
Legendary Merciless Intruder's Set
Ultimate Merciless Intruder's Set (Easy)
Ultimate Raging Intruder's Set (Normal)
Stella Research Laboratory is the most important part of this update.
the instance can be done with 6 people of level 80, 4 times a week
and it is located at the location surrounded on the map
You can see the location of the monster here and there
The Stella Development Institute has several characteristics that distinguish it from existing systems.
I will explain it briefly.
first of all.It is the top level, but anyone can challenge (??)
It sounds strange, but Stella Research Laboratory can challenge anyone.
As you have guessed, the "choice of difficulty" is possible.
You can choose 'Easy / Normal' mode, 'Easy' difficulty can be cleared easily with ancient equipment level and 'Normal' mode can be attacked with legendary equipment.
secondly.It is possible to acquire ultimate equipment even in 'easy' mode.
Stella Research Laboratory can also acquire 'Ultimate Equipment' in the 'Easy' phase where you can challenge ancient equipment.
Of course, it is not 100% acquisition, but in addition to ancient / legendary equipment, ultimate equipment can be expected to acquire, so even those who have less equipment can still challenge the challenge.
Obviously, in 'normal' mode, you are more likely to get 'ultimate equipment'.
At this point, if you do a little spoof (?), The long-term plan will introduce the 'difficulty mode' of major individuals in sequence ... town… U ... f ... 읖 ...(not sure about this translation)
thirdly. You can select the progress line.
The Stella Development Institute can choose the route to proceed.
There is a basic way of moving forward by killing monsters, and there is a way to move and minimize combat through jumping / running.
For example, a monster can pass over a ventilator in a full hallway. If you fall into the corridor floor, you may meet these friends.
<You are wrong ... I'll go first>
The Stellar Development Institute, on the whole, has a dark and scary atmosphere that feels like 'SF horror'.
It was made to match the concept of 'Stella Industries' which is the center of this story rather than the fantasy element.
Those who have played 'I have played a game' seem to have a thought game.
<If you watch for more than 5 seconds,>
It seems to have introduced to some extent about Stella development institute.
(You did not expect me to give you a strategy here.
In addition to the Stella Research Laboratory, this update also adds the '3vs3 Golden Tempur Training Center'.
You can feel the fun of PvP different from the existing field or battlefield in the tournament format.
We hope that you will check the details of the drop items and difficulty changes through the update announcement in the future. Here, we will briefly explain the contents of the 'big (?)' Change.
It will be changed to "Solo Instance" to replace the existing Mirash sanctuary.
(Do not worry, the play circle is reduced to half as much as you need to be alone.)
You can enter from level 76 and get ancient PvE enhanced stones and ancient armor.
There is also a NPC room 'Carkali of opportunity'.
Unfortunately Mirash sanctuary closes for internal repairs.
Holy Tower which was the original 6-person party is changed to the 3-person party.
You can acquire ancient PvE fortress and ancient / legendary equipment.
Nochsana Training Camp:
I think you can say, 'Why is the Nochsana Training Center here?'
The Nochsana Training Center will return to the concept of "Hack and Slash", which is easy and fast to help you grow fast in the leveling.
It can be used three times in total during the leveling, so it would be better to use it once when level up becomes tedious.
makarna is changed for 12 people at six peoples the final boss will be changed.
beritra will be in human form only?
-"The final boss will also be changed
with 7.0 there has been a redesign of the skill of xform you can see on the spoil for more detail
for inanna you have more infos here
added a difficult level for prometun
added a new fortress for siege (dumah)
new transformation add
name of transfo:이르닌 (Irin)
speed of attack +36%
Physical Attack +120
Physical Critical +315
kamar's battlefield is back on korea.
They also touched on the stigma system, you will unlock a new slot of stigma (blue) when all the stones are +12.
i put this for people who want see the skill changes of classes
The post was edited 10 times, last by Xanoa ().
for second you can see for this example here
Wow finally cloth gear that doesn't look like total garbage. Do you know if those are pvp sets @Xanoa?
Edit: Btw u swapped the types of armor
After looking around, these new skins are the t2 pvp armor skins. Legendary and ultimate. The ancient skins are the current legendary skins(green)
Is this how the new class really going look in 7.0??
I don't get why they make new sets but re-use weapons like...wut? Hopefuly they're just not finished or powerbook models are not correct yet, would be really weird for them to make 2 new sets of armour without making new weapons to go with them, especially since the weapon 3D models currently on powerbook don't even relate to the armours.