This is why i liked 5.8. Even f2p ppl could easily reaxh +20 ( like me). You had alot of instances, alot of items to farm.. I miss those extra things.
In my opinion Dred fell for example with the Chantra Dredgion (51-55) where it was suddenly possible to just rush things. Other Dreds then focussed on farming items or mechanics/items only.
However it became easy again to obtain basic gear and everyone's still limited, no matter if some might be quicker or not (or have to struggle more).
Some things will become easier in the future, such as enchanting to some extend, but the content issue will remain - and 5.8 was boring at some point as well when playing got reduced to farming kinah.
Regarding 6.2 I can now mostly focus on Makarna and enchantment stones - and maybe PvP gear. After 3 months. Certainly a matter of luck, but still not that much time I guess and I'm not that positive about 6.5.