Hello, everyone!
I wanted to present an idea to you to animate the game in the evenings without war. Since the decrease of the CDs of neviwind, I find that except in war there is not much mass PvP. So I figured having a mass event present 2 to 3 nights a week.
The event will be called "The Attack on Ancient Temples".
(I have already created a topic on the French forum)
I. The event
The main idea of this event would therefore be the attack and defense of the city Ely ancient sanctuary of life and the city Asmo ancient temple of wisdom.
During a one-hour timer on the first evening, the Asmodians will attack the city of Ely and try to infiltrate the governor's room to kill him and thus win the victory. The second evening would be the opposite, the Elys attack the Asmodians. Finally, during the last evening the sweepers would arrive in force on both cities, asmos and Ely will have to defend their territory.
II. principle of attack
For this event, the administrators will have to add 2 safe areas close to each city. So that the attackers can return more easily. In these safe areas, it will be possible to kisker. Attackers will be able to TP directly on the safe areas from their city.
During the sweep attack, the safe areas will not be present. To prepare an attack on the opposing faction. Players will therefore have to prepare well in advance.
The directors will also have to increase the governor's minutes (which I believe is currently an elite).
III. awards
On the first two nights, the victorious faction will win:
-A bundle containing 2 stones 100% PVP or PVE (to be chosen)
-6 random green contracts
- 500K AP AP
- A number of GPs to be defined
The losing faction will win:
-A lot of stone containing 1 stone 100% PVP or PVE to be chosen (the famous lot of 1 stone: D)
-3 random green contracts
-250KAP
-A number of GPs to be defined
During the evening attack on the faction that will successfully defend its city will win:
-A batch of stones containing 1 stone 100 %PVP or PVE to be chosen
-3 random green contracts
-250KAP
-A number of GPs to be defined
I think it is important that the reward rank system be present only on GPs so that everyone can receive the bulk of the rewards. Regarding the rewards, I know very well that the 100% stones will make the administrators grind their teeth, but I think this reward will relieve the frustration that many players may feel when they are enchanted.
Concerning the contracts, 6 and 3 green contracts do not seem too much to me. When you see the number of contracts it takes to get a Gold one!
IV Conclusion
I personally think that this recurring event during the week will be a good way to boost the game and motivate players to get more involved for the faction.
Feel free to give your opinion and why not enrich the idea! Thank you for reading me!
Taylou, Urtem-Asmo
I wanted to present an idea to you to animate the game in the evenings without war. Since the decrease of the CDs of neviwind, I find that except in war there is not much mass PvP. So I figured having a mass event present 2 to 3 nights a week.
The event will be called "The Attack on Ancient Temples".
(I have already created a topic on the French forum)
I. The event
The main idea of this event would therefore be the attack and defense of the city Ely ancient sanctuary of life and the city Asmo ancient temple of wisdom.
During a one-hour timer on the first evening, the Asmodians will attack the city of Ely and try to infiltrate the governor's room to kill him and thus win the victory. The second evening would be the opposite, the Elys attack the Asmodians. Finally, during the last evening the sweepers would arrive in force on both cities, asmos and Ely will have to defend their territory.
II. principle of attack
For this event, the administrators will have to add 2 safe areas close to each city. So that the attackers can return more easily. In these safe areas, it will be possible to kisker. Attackers will be able to TP directly on the safe areas from their city.
During the sweep attack, the safe areas will not be present. To prepare an attack on the opposing faction. Players will therefore have to prepare well in advance.
The directors will also have to increase the governor's minutes (which I believe is currently an elite).
III. awards
On the first two nights, the victorious faction will win:
-A bundle containing 2 stones 100% PVP or PVE (to be chosen)
-6 random green contracts
- 500K AP AP
- A number of GPs to be defined
The losing faction will win:
-A lot of stone containing 1 stone 100% PVP or PVE to be chosen (the famous lot of 1 stone: D)
-3 random green contracts
-250KAP
-A number of GPs to be defined
During the evening attack on the faction that will successfully defend its city will win:
-A batch of stones containing 1 stone 100 %PVP or PVE to be chosen
-3 random green contracts
-250KAP
-A number of GPs to be defined
I think it is important that the reward rank system be present only on GPs so that everyone can receive the bulk of the rewards. Regarding the rewards, I know very well that the 100% stones will make the administrators grind their teeth, but I think this reward will relieve the frustration that many players may feel when they are enchanted.
Concerning the contracts, 6 and 3 green contracts do not seem too much to me. When you see the number of contracts it takes to get a Gold one!
IV Conclusion
I personally think that this recurring event during the week will be a good way to boost the game and motivate players to get more involved for the faction.
Feel free to give your opinion and why not enrich the idea! Thank you for reading me!
Taylou, Urtem-Asmo
The post was edited 2 times, last by Taylou ().